Set after the original Street Fighter, but before SFII, Alpha features gorgeous, anime-styled sprites & environments, as well as cool cutscenes, a bevy of characters, and revamped Super Combo system. Don’t just battle your friends … Chain combos on ’em in “Dramatic Battles”!
|Mode(s)||Up to 2 players|
|Display||Horizontal, raster, 384 × 224 resolution|
Street Fighter Alpha: Warriors’ Dreams, known as Street Fighter Zero in Japan, Asia, South America, and Australia, revamps the Super Combo system introduced in Super Street Fighter II Turbo by adding a three-level Super Combo gauge. Like in Super Turbo, the Super Combo gauge fills in as the player performs regular and special techniques. When the gauge reaches Level 1 or higher, the player can perform a Super Combo technique. The number of punch or kick buttons pressed simultaneously when performing a Super Combo determines the amount that will be used. In addition to Super Combos, the player can also perform a special counterattacking technique called an Alpha Counter (Zero Counter in the Japanese version) after blocking an opponent’s attack, which consumes a level of the Super Combo Gauge.
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