Street Fighter Alpha

Set after the original Street Fighter, but before SFII, Alpha features gorgeous, anime-styled sprites & environments, as well as cool cutscenes, a bevy of characters, and revamped Super Combo system. Don’t just battle your friends … Chain combos on ’em in “Dramatic Battles”!

 

Game Details

Developer(s) Capcom
Publisher(s) Capcom
DESIGNER(s) Noritaka Funamizu
Haruo Murata
Hideaki Itsuno
COMPOSER(s) Isao Abe
Syun Nishigaki
Setsuo Yamamoto
Yuko Takehara
Naoaki Iwami
Naoshi Mizuta
Release
Genre(s) Fighting
Mode(s) Up to 2 players
Cabinet Upright
Display Horizontal, raster, 384 × 224 resolution

 

Street Fighter Alpha: Warriors’ Dreams, known as Street Fighter Zero in Japan, Asia, South America, and Australia, revamps the Super Combo system introduced in Super Street Fighter II Turbo by adding a three-level Super Combo gauge. Like in Super Turbo, the Super Combo gauge fills in as the player performs regular and special techniques. When the gauge reaches Level 1 or higher, the player can perform a Super Combo technique. The number of punch or kick buttons pressed simultaneously when performing a Super Combo determines the amount that will be used. In addition to Super Combos, the player can also perform a special counterattacking technique called an Alpha Counter (Zero Counter in the Japanese version) after blocking an opponent’s attack, which consumes a level of the Super Combo Gauge.

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