Jump back in the vectorized cockpit for this far more difficult sequel to Atari’s hit classic Asteroids. Hunt flying saucers, destroy Hydra-like space rocks, and try not to blow up!
|Mode(s)||Up to 2 players, alternating turns|
|Arcade system||MOS Technology 6502|
|Sound||POKEY and discrete circuits|
Asteroids Deluxe is an arcade game released in May 1981 by Atari Inc. and is the sequel to Asteroids. Like in the original Asteroids the objective is to score as many points as possible by destroying asteroids and flying saucers. The asteroids come in three different sizes. If the player fires at and hits a large asteroid, it breaks into medium size asteroids. If the player fires at and hits a medium asteroid, it breaks into small asteroids. If a player fires at and hits a small asteroid, it disappears. Different points are awarded for hitting each size of asteroid, and for hitting flying saucers. The player controls a ship that can rotate left and right, fire shots straight forward, and thrust forward. Asteroids Deluxe replaces the hyperspace feature with shields which deplete with use. Other differences include asteroids which rotate and a new enemy which is dubbed a “killer satellite” which would, when shot, break apart into three smaller ships that homed in on the player’s position.
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